PT130

Pro Tools for game audio

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★★☆☆☆
Pro Tools 130 Pro Tools for Game Audio
Duration: 4-5 days

Overview
This course provides students and learners with exposure to the core skills, workflow, and concepts involved in creating and implementing game audio using Pro Tools systems. It covers basic sound design techniques for both Macintosh and Windows systems. Session time is divided between demonstration and hands-on practice, with ample time to experiment with sample material.

Audience
This course is designed for end-users with basic Pro Tools skills, including:
  • musicians,
  • sound editors,
  • multimedia producers, or
  • anyone wishing to become involved in sound for games and interactive media

Prerequisites
Completion of the following courses is required prior to beginning this course:
  • Pro Tools 101: Introduction to Pro Tools (required)
  • Pro Tools 110: Pro Tools Production I (recommended)

Objectives
At the end of this course, you will be able to:
  • Understand game audio workflow
  • Work with dialog
  • Incorporate Foley
  • Add sound effects
  • Work with background (ambient) sounds
  • Create an interactive music score
  • Incorporate realistic vehicle sounds
  • Create dynamic cinematics
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